Spoiler Warning: The site contains plot and/or ending details.

Alien (Game)

References:
Alien
  • Alien. Atari 2600, Fox Video Games. 1982.

The first game based on the franchise, heavily based on Pac-Man. Your job is to run through the hallways of your space ship (ie the maze) and crush all the Kiande Amedha Ovomorphs (ie the dots) which have been placed there. You must also avoid or destroy the adult Kiande Amedha and snatch up as many prizes as possible. Each game lasts until you run out of Humans. If you clear all of the Ovomorphs out of a playing screen, you get a chance to earn extra points in a "Bonus Round and then are returned to a new and more difficult playing screen. All points and Humans remaining are carried over to the new screens.

The object of the Bonus Round is to travel straight up to the top of the screen and grab the prize shown there. You have only eight seconds to do so. You do not lose a Human if you fail, but you earn the point value of the prize if you succeed.

An online version of the Atari game is at RetroGames.

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Alien (Game)

References:
Alien
  • Alien. Concept Software / Argus Press Software. 1984.

This is a hybrid strategy/adventure slow-moving but suspense-heavy video game that uses very simple black and green graphics, with a little extra color for some text and for the location of the characters.

Each game begins with one randomly selected Nostromo crew member carrying the Kiande Amedha. The crew member is killed by the Kiande Amedha, which mirrors the death of Kane when he gives birth to the Kiande Amedha in the movie. Once the Kiande Amedha is born, players can control any remaining crew members on a quest to kill the prowling Kiande Amedha. The game included gameplay elements pulled from the movie's plot, such as players having to locate a (secret) synthetic crew member aiding the Kiande Amedha and put them into hypersleep. When the crew is reduced to three there is the option of self destructing the ship and escaping in the Narcissus.

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Aliens: The Computer Game (US)

References:
Aliens
  • Aliens: The Computer Game, Activision, 1986.

This is a video game based on the film of the same title. It is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons.

After the contact got broken to the base on LV-426, Kiande Amedha and a group of soldiers make their way to this planet. This version features six mini games which are related to the movie. Two of those are action sequences in which the player has to find his way through the complex. He has control over four marines and can switch between them instantly. The other sequences are landing the ship, finding a way through a air duct maze, fending off Kiande Amedha hordes and fighting the Queen.

While the Electric Dreams version is a simple action game, Activision version varies with a different kind of mini games which are related to the movie. You must recognize the equipment for this mission, you had to land the drop ship to the base, you must explore the base and defeat evil aliens.

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Aliens: The Computer Game (UK)

References:
Aliens
  • Aliens: The Computer Game, Electric Dreams, 1987.

This is a first-person perspective video game is based on the film of the same title somewhat similar to Space Hulk and set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.

The player encounters Kiande Amedha throughout the game. Upon killing a Kiande Amedha, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Kiande Amedha Ovomorphs and Facehugger enemies. The ultimate goal is to reach the room that houses the Queen and her nests, both of which must be destroyed.

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Aliens: Game

References:
Aliens
  • Aliens: The Computer Game, Squaresoft, 1987.

Aliens is a Singleplayer video game published by Squaresoft for the MSX and based on the 1986 film Aliens. This is a different game from the Aliens (Software Studios) and Aliens (Activision) release of the same year and title. It was only released in Japan (where it was also known as Alien 2).

You play as Ripley in and about Hadley's Hope Facility on LV-426. It has 3 modes: easy, normal, and hard.

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The Great Movie Ride

References:
Great Ride
  • The Great Movie Ride. WD Info. Web.
  • The Great Movie Ride. Wikipedia. Web.

Giger's Alien was iconic enough to have an audio-animatronic version of it appear in The Great Movie Ride at Disney's Hollywood Studios at Walt Disney World. The Kiande Amedha appeared with the attraction's opening in May 1 1989 until the rides closure in August 13, 2017.

If you're a movie buff, then you would have loved seeing your old favorites in the Great Movie Ride. This attraction was housed in a full-scale replica of Hollywood's legendary Graumann's Chinese Theater. In the cement outside the theater you can still find hand, foot (and paw) prints of popular Disney stars and characters.

The ride vehicle entered into a darkened corridor of a seemingly abandoned spaceship, revealing itself to be the Nostromo, the doomed vessel from Alien. The ride vehicle passed an audio-animatronic Ellen Ripley holding a flamethrower as she prepared to confront a creature lurking within the ship. Guests could also hear Jones, Ripley's pet cat, meowing in the darkness, as well as the Nostromo's "Mother" computer warning of an imminent ship self-destruction countdown. Hearing this, the gangster or the bandit became nervous and sped the ride vehicle through the ship, but not before the Kiande Amedha appeared and attacked the guests, popping out from both the ceiling and the wall.

The Great Movie Ride permanently closed on August 13, 2017 to make way for a attraction named Mickey and Minnie’s Runaway Railway.

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Aliens: The Board Game / Aliens: The War Game

References:
AliensBoard
  • Aliens: This Time It's War. Leading Edge Games. 1989. Board game.

Aliens: This Time It's War is a tabletop board/war game that allows players to recreate several key battles and sequences from Aliens. An expansion for the game was released in 1991.

A fan-made Flash adaptation of the game is available on NewGrounds.

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Aliens Arcade

References:
Arcade
  • Aliens (Arcade). March 1990, Konami. Game.

Aliens is a side-scrolling shooter arcade game based on Aliens.

When Hadley's Hope lost contact with Weyland-Yutani, the Colonial Marine troops of the USS Sulaco decided to send their team to investigate. Lieutenant Ellen Ripley (with blonde hair) and Corporal Dwayne Hicks fight their way with M56 Smartguns, rocket launchers, flamethrowers, and laser-improved weapons, a Power Loader, and bombs through Kiande Amedha, rescue Newt, and kill their Queen, which is a stowaway in the Sulaco.

Aside from Warriors, Queens, Facehuggers, Chestbursters, and a few other variants. Some of them can fly, others can shoot lasers and static electric rays, or even will grow when shot repeatedly and later explode. Some of them also resemble spiders. There are also infectoids. One type also had tentacles, and was encased in resin. Another could throw some harmful bubbles, which apparently contained Facehuggers. There's also a "spinner", which can spin and shoot bubbles of acidic spores.

The game's Japanese version beared a series of differences, and Newt was removed completely.

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Aliens Interactive CDI

References:
RPGBook
  • Aliens Interactive. Dark Vision Interactive and Dark Horse Comics. 1991. Game.

Aliens Interactive was a working prototype for an unreleased interactive comic book game similar to the Japanese game Golgo 13.

Art took its inspiration from Aliens, featuring the Colonial Marines and Warrior Kiande Amedha.

There may have been plans for a series following the game with other titles, including Predator.

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Aliens: Adventure Game

References:
RPGBook
  • Aliens: Adventure Game. David McKenzie. Leading Edge Games. 1992. Print.

Now you can be a part of the danger and excitement of the hit movie Aliens! From the ruins of the Colony that was destroyed by the Kiande Amedha to the chaos and greed of Earth itself, the Aliens Adventure Game pits you against Kiande Amedha, other dangerous lifeforms, and corrupt Humans as you find out what it takes to be a member of the Colonial Marine Corps.

The Aliens: Adventure Game is a role-playing game (RPG) and accompanying 196-page sourcebook featuring new and at times apocryphal information on the Aliens universe. It featured various chapters and section on the cumbersome mechanics of the game, including a section on the explanation of the game's table-based point scoring system and gave ideas for suggested campaigns to run. The book also featured detailed Marine character sheets, with decent development and treatment of its Marine characters. In terms of illustration, the book exclusively used movie screen shots instead of original illustrations.

It also covered the settings from the film, offering a detailed overview of the Aliens Universe, showing the colonies, corporate culture and other life forms. The book also includes well-detailed information concerning the kiande amedha physiology and behavior.

The book also introduces other new material by introducing the whole ICC system of planets and also introduces new insect-like creatures on one planet called Harvesters, which are featured in a number of new encounters used in its examples. The writing also includes a description of how they think internet shopping will be in the future.

The Adventure Game features a somewhat unique treatment on kiande amedha physiology, featuring some errors in its description of the kiande Amedha, some of which went against certain established premises from the films. These elements were not used in the Aliens comics or novels or video games. Despite kiande Amedha not having eyes, "Alien vision" is described in the book, and the creatures are said to have a visual spectrum, somewhat like the Yautja. kiande amedha soldiers are shown to lay Ovomorphs (harkening back to an idea from cutscenes from the original Alien). kiande Amedha facehuggers are also shown to be able to implant embryos in dead bodies.

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Alien War / Aliens War

References:
Alien Wars
  • Aliens War. April 1992. Game Attraction.
  • Story placed c2198, after the Earth War.

Alien War was a "total reality experience" attraction in the United Kingdom that originally opened at the Arches in Glasgow themed around the Alien series of films. Created by John Gorman and Gary Gillies, the attraction had a short run as a mobile event at various exhibition centres in the UK (including the Bournemouth International Centre and the Abe and Conference Centre). The adult Kiande Amedha were realised by performers in suits and the facehugger creatures were animatronic effects.

On 15 October 1993 it opened in the basement of the Trocadero centre in London. The permanent attraction in London closed after a flood in August 1996 and was never reopened. It made a short return between December 1999 and January 2000 in the Scottish Exhibition and Conference Centre in Glasgow in a modified form.

Alien War (now called Alien Wars) opened at its original home at the Arches Glasgow on December 6, 2008 and will run until August 30, 2009 in a modified format that is unrelated to the 20th Century Fox film series. It has recently opened at Liverpool at Wirral's spaceport and will run until March 2010.

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Alien3

References:
Alien3
  • Alien3. Probe Software. 1992. Video game.

This is a side-scrolling platform game in which the player controls Ripley who arrived at at the Fiorina 161 prison colony, and she finds the planet is infested by Kiande Amedha Runners. She uses a motion tracker and a large arsenal of weapons like pulse rifles, rocket launchers, flamethrowers, and grenades.

The gameplay of the various Alien3 video games varies from platform to platform (SEGA, Nintendo, Commodore 64, and Amiga).

Level objectives are chosen from computer terminals, located throughout the game and also offer blueprints of the prison layout. Objectives include sealing off doors to prevent Kiande Amedha from entering, and rescuing prisoners. The player loses a life if the level is not completed before the time expires. The game concludes with a battle between Ripley and the Queen.

The Sega Genesis and Commodore 64 versions includes 15 stages whereas the Amiga version has 14 level. The Master System version includes a two-player option. The Game Boy version, unlike other versions of the game, is played from an overhead perspective.

An online version of the game is at RetroGames.

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Alien3

References:
alien3gb

This is a top-down adventure video game based on the film of the same name - one of four video games created to tie into Alien3.

The Game Boy has a greater emphasis on exploration, acquiring items to beat limited puzzles, and survival. Lt. Ellen Ripley must explore Fiorina 161 prison colony while solving puzzles and battling Kiande Amedha, Facehuggers and, eventually, a Queen. After destroying the Queen and her Ovomorphs, Ripley is finally able to activate the crashed escape pod and leave Fiorina 161.

A comic short story was created to advertise the game.

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Alien3: The Gun

References
thegun
  • Alien3: The Gun. Sega, 1993. Game.

In an alternate plot of the movie, two Colonial Marines are sent to the USS Sulaco to rescue survivors, only to crash land on Fiorini 161 after fighting a Super Facehugger. They discover that Fiorini 161 has been infested by hundreds - possibly even thousands - of Runners. They kill countless Kiande Amedha, rescuing prisoners until they met the Kiande Amedha' "Big Boss" (the alien from the movie). The Marines destroy the planet's defense systems, programmed by the Weyland-Yutani corporation.

They eventually kill the "Big Boss", where they meet an unknown man. The Marines kill the man, only to be confronted a squad of commandos. The records of the incident on Kiande Amedha are removed, and the facility there is closed and almost forgotten. The USCM removes two names from the Colonial Marine ranks. The "names" are the player Marines. They are implied to be M.I.A., as no one knows if they're dead or alive.

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Aliens: Ride at the Speed of Fright

References
ridefright
  • Aliens: Ride at the Speed of Fright. Iwerks, 1994. Interactive Theme Park.
  • 2187 Timeline: Aliens was released in 1986 - 8yrs prior to this ride.

Aliens: Ride at the Speed of Fright was an interactive movie ride. The viewer would sit in a chair that would move, vibrate and jolt, all in an effort to simulate the viewer experiencing what was being shown on the screen. The ride last roughly 20 minutes long with the pre-movie being 10 minutes and the ride itself being 10 minutes. It’s comprised of stock footage used from Aliens (the ships, some close-ups of the kiande amedha) and original footage shot with the Marines, and obviously the ride segments.

A Colonial Marine called Hyer has just returned back to his ship, the New Jersey having narrowly escaped a Kiande Amedha encounter on the mining colony Takaia 3. Hyer recounts the experience to a Marine Captain and B Squad. The mission was supposed to be a routine reconnaissance for A Squad but they encountered the Kiande Amedha – hundreds of them. The marines activated a bomb and tried to escape. During their retreat, the APC crashed and was badly damaged. Many of the marines were injured, Hyer included but he escaped to find their Dropship destroyed. He found a shuttle on the colony and left the planet.

The Captain is determined not to leave the other injured marines behind and others the B squad and Hyer back to the colony. Their orders are to rescue A Squad before the bomb goes off. The Sergeant tells his marines and the viewer/rider to buckle in (complete with a shot of the chairs belt buckles) and then the ride begins.

The ride starts with the Dropship plummeting towards the colony until you land and the APC drives out. From this point on you’re in the APC, as if you’re the driver. We drive through the interior of the colony complex, avoiding various obstacles and mounting debris until the APC arrives at the wreckage of A Squad's APC.

B Squad gets out and carries the wounded marines into their APC while fending off an Kiande Amedha attack. The marines then pull out of the complex in the APC. After crashing down a hole, the APC arrives in the Queen’s lair and using the turret manages to kill her. The APC then uses the turrets again to blast a hole to the outside and escapes, making it back onto the Dropship in time. As the Dropship heads back into orbit, the bomb detonates. A Facehugger drops into frame shortly after.

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Aliens: A Comic Book Adventure

References
CB Adv
  • Aliens: A Comic Book Adventure. Cryo Interactive Entertainment , 1995. Game.

Aliens: A Comic Book Adventure is a point-and-click video game with limited, inventory-based puzzles and grid-based combat. The player is given timed objectives throughout the game, and must uncover the truth about the mysterious outpost's history before the colony's sudden destruction.

You play Lt. Col. Henry Hericksen, an ex-Colonial Marine aboard the USS Sheridan who is now the commander of a three-man terraforming team. Your objective is to travel to the remote outpost on B54C in order to find the cause of a distress call your vessel received. You must search the mining complex and piece together the scattered evidence to learn exactly what and who is behind the sinister experiments that have gone horribly wrong.

The game serves as a sequel to Labyrinth.

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Aliens 3-D

References:
aliens 3d
  • Aliens 3-D. 1996. Theme Park Attraction.

Aliens 3-D was originally proposed in late 1996, following the success of T2 3-D: Battle Across Time at Universal Studios. The attraction was originally set to be constructed in Seoul but came to an abrupt halt when South Korea faced a financial crisis in 1997. The project was put on hold for 90 days and was ultimately cancelled.

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Alien Trilogy

References:
a-trilogy
  • Alien Trilogy. Probe / Acclaim Entertainment. February 1996. Video Game.

Alien Trilogy is a first-person shooter video game. The console versions featured only a singleplayer campaign, but the PC version included a networked deathmatch multiplayer mode.

Lt. Ellen Ripley (in a "modified" version of her Alien3 appearance) and a team of Marines set down on LV-426 to investigate the colony located there. Soon after touching down, most of the team is killed — only Ripley and Bishop survive. Ripley is then forced to fight her way through swarms of Kiande Amedha and combat androids before confronting and killing the Queen.

After the colony is secured Ripley travels to a prison facility where she encounters Weyland-Yutani soldiers, who have been sent to eliminate her. After fighting through the soldiers, along with more androids and Runners, Ripley fights and kills another Queen. With the prison now cleansed, Ripley finally heads back to LV-426 and enters the Derelict ship, killing a third and final Queen there. Ripley and Bishop escape from the planet in a Dropship. However, as they leave, a shuttlecraft similar to the Narcissus is seen entering orbit. After Ripley enters hypersleep for the trip home, it is revealed that the crew of the shuttle (presumably likely another team sent by Weyland-Yutani) have been attacked by Facehuggers, and a Kiande Amedha emerges from the shadows of the craft.

In the game, when Ripley is killed, a cutscene will initiate.

Differences from films

Play as Lieutenant Ellen Ripley in all three film settings, rather than Warrant Officer Ellen Ripley.

Although PMCs appear in Alien3, they are many more and are spread throughout the levels, this includes synthetics and military personnel.

Ripley reaches the Derelict not featured in the films Alien or Aliens.

Bishop and Ripley fly a Dropship off LV-426 and are the only two that survive.

Differences from versions

LV-426 is destroyed in both Playstation and Sega Saturn Alien Trilogy games. Ripley escapes the Derelict and escapes in a Dropship piloted by Bishop.

In the Sega Saturn game they then reach the USS Sulaco and Bishop puts Ripley in stasis and her unit is ejected into the Narcissus.

Note: This follows an alternate timeline diverging from the encounter with Kiande Amedha in Aliens, Alien3, and Aliens: Space Marines.
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Aliens Online

References:
aliens online
  • Aliens Online. Kesmai. 1998. Video Game.

Aliens Online is an online first person shooter/role-playing game, where players can play as either Marines or Aliens battling in 6 scenarios/levels. Online gameplay was disabled in 2000, but players still can play the game offline.

Both Marines or Aliens will receive missions; all of them has the same objectives:

The Aliens has a unique rank system that will allow them to grow. Players start as a facehugger, but can grow as a Drone, a Queen, and finally, Empress.

Another unique gameplay element were the consequences of the players' death depending on the species they played.

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Alien: Resurrection

References:
aress-ps
  • Alien: Resurrection. Argonaut Games. 10 October 2000. Game.

Alien Resurrection is a standard 3D first-person shooter based on the film. Following the same basic plot of the movie, the game follows Ripley8 awaking aboard the USM Auriga and trying to escape from the Kiande Amedha-infested research spaceship USM Auriga along with a crew of mercenaries. When the Kiande Amedha bred from Queen that was extracted from her cloned body escape containment and begin running rampant aboard the Auriga, Ripley must unite with a group of rag-tag mercenaries (Call, DiStephano and Christie) to escape the vessel, wipe out the Kiande Amedha, and return the ship safely to Earth.

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Aliens: Thanatos Encounter

References:
Thanatos
  • Aliens: Thanatos Encounter. THQ, 2001. Game.

A group of marines are on their way back from a training mission when they get awakened from hyersleep by a distress signal from the Weyland-Yutani space freighter Thanatos. They go investigate and find that things are way wrong...

Players choose one of three marines, each with his/hers own special attribues (speed, stamina), and then get briefed for your mission. Players get an overhead view of his marine, bottom of the screen is either one weapon and a Motion Tracker or just a gun that must be held with two hands or two smaller guns. Gameplay consists of making his way through about 12 levels with mission objectives ranging from save the lone scientist to finding a new experimental weapon to kill the Queen.

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Aliens: Colonial Marines

References:
  • Aliens: Colonial Marines. 2002, Electronic Arts. Game.

Aliens: Colonial Marines is a cancelled video game that bears no relation to the identically-named 2013 video game Aliens: Colonial Marines, beyond the general concept of combat between Marines and Xenomorphs.

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Aliens: Unleashed

References:
Unleashed
  • Aliens: Unleashed. 2003, Sorrent. Game.

This is a first-person shooter game for mobile devices.

You play as a USCM stationed on New Quantico, a secret training facility on the newly habited planet in the HIXXO 53 star system, practicing on synthetic kiande amedha - manufactured by "the Company" - until they malfunction and start a killing spree.

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Aliens: Extermination

References:
extermination
  • Aliens: Extermination. 2006, Global VR. Arcade Game.

In Aliens: Extermination, you are part of a “mop-up” operation headed by the Colonial Marines armed with 10mm Pulse Rifles as they return to the planet to finish off the Alien population that ravaged their troops years before.

Mission 1: Bug Hunt -- Years after Alien3, two Colonial Marine squadrons are sent back to the destroyed Hadley's Hope on LV-426 to exterminate the Xenomorph presence. They fought their way through numerous Xenomorphs and was able to destroy the colony's corrupted defense systems.

Mission 2: Seek & Destroy -- The Marines are eventually confronted by Weyland-Yutani synthetics which were reprogrammed to capture Xenomorph specimens for biological weapons project. The Marines were able to destroy the synthetics, as well as the synthetic leader who equipped himself with a power loader.

Mission 3: Stronghold -- The Marines continue to venture deeper into the Xenomorphs' hive and are forced to battle the Xenomorphs and Weyland-Yutani's bio-organic weapons within the hive's darkness. The Marines are confronted by a large dragon-like xenomorph, but were able to defeat the creature and proceed deeper into the hive.

Mission 4: Extermination -- The Marines discover a secret laboratory established by Weyland-Yutani within the hive and begin to exterminate the remaining Xenomorph specimens and the synthetics guarding the laboratory. The Marines finally reached the hive's egg chamber and confronted the Xenomorph Queen.

Mission 5 -- As the Marines begin their escape from the colony (now set to self-destruct), the Queen makes a return and battles the Marines. After the Marines are able to fend-off the Queen and trap her within the colony, they manage to escape from LV-426, and the Queen perishes in the explosion. However, several Xenomorphs had infiltrated the Marines' Dropship... leaving the players' fate unknown.

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Aliens: Crucible

References:
Crucible
  • Aliens: Crucible. Obsidian Entertainment. December 13, 2006. Game.

Aliens: Crucible is a role-playing game for PC's, X360 and PS3 attempting to effectively combine the Alien mythology with compelling RPG gameplay to create the ultimate Alien experience. One of the locations would have been Caldera.

Crucible would have been set apart by its unique gameworld. The dark, brooding Alien universe would have been unique to RPG games. However, when AvP was announced in February 2009, Sega the game had been "indefinitely suspended". The game was officially cancelled in June 2009.

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Aliens: This Time It's War

References:
This Time Its War
  • Aliens: This Time It's War. 2010. Card game.

This is an unauthorised, non-profit and non-collectable card game, allowing players to recreate several key battles and sequences from the Aliens film.

Weyland-Yutani has colonised the planet LV-426. When contact with Hadley's Hope is lost, they send a team of Colonial Marines, with Ripley as "Advisor", to find out what has happened.

Similar to Magic: The Gathering, this consisting of two balanced 60-card decks, the game pits two players against each other in a life or death struggle. One player takes the role of the Colonial Marines, and the other takes control of the hordes of Kiande Amedha. At their disposal, the Colonial Marines have a roster of high-tech, state-of-the-art weaponry. The Kiande Amedha's objective is to eliminate all the Marines, before they escape the planet and "Nuke the entire site from orbit."

Primarily a combat-driven card game, each player must manage his deck of cards effectively to win. In addition to simple, unique abilities, each card also has two values: power and cost. No icons are used.

Victory Conditions:

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Alien: X Hunter

xhunter
  • Alien: X Hunter. July 9, 2010. Cwa Mobile Games. Game.

Human tried to eliminate Aliens, survived larva are preparing thier revenge! CWA's work in new form. Battle against Larva, adult Aliens, Fire soldiers, Cavalry and Snipers to complete the game. A superb game with 16 levels and movie-like displays.

Two campaigns are available; playing either as the Alien or Predator, in multi-level gameplay for each species.

You start as face hugger and as you go through and must make your way through the installation, you are able to attack all humans which can be invaded and controlled. Other enemies in this area include fire soldiers, guard soldiers and snipers.

More soldiers and obstacles appear in the next area, you must continue and pass any soldiers reaching the next area, invading and controlling different humans gives you different capabilities of the invaded human.

The next area is played as a grown Alien as you have evolved earlier in the level but without the invade ability or ceiling walking you had as a face hugger but with creep, attack and run. Here are a similiar number of enemies that include fire soldiers, guard soldiers and snipers.

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Aliens: Infestation

Infestation
  • Aliens: Infestation. SEGA, Oct 11 2011. Game.

This 2D sidescroller game, similar to Metroid and Castlevania, follows a similiar plot as the game Aliens: Colonial Marines, with some alterations.

The USS Sephora has discovered the USS Sulaco adrift in space after the events of Aliens and Alien3. The USCM are sent aboard the Sulaco to investigate and recover the life form detected aboard the ship.

The player controls one of a party of four marines and explores the U.S.S. Sulaco as well as LV-426 and Phobos in order to investigate the Union of Progressive Peoples (UPP) and Weyland-Yutani's involvement in kiande amedha development. If a marine falls in battle, another in the party will take their place. The player loses if the entire party is wiped out. Fallen characters can be replaced with any of fifteen displaced marines found throughout the game, each with their own unique dialog.

The game also features a minigame loosely based on Bishop's "knife trick" from Aliens.

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Aliens: Colonial Marines

References:
Colonial Marines
  • Aliens: Colonial Marines. Sega, Feb 12, 2013. Game.

This is a sci-fi/horror first-person shooter video game set in the Alien universe and takes place after the events of Alien3 (nearly 17 weeks after the events of Aliens). It follows a similiar plot as the game Aliens: Infestation, with some alterations. The USCMC investigating the incident on LV-426 and taking them to other environments such as the spaceship USS Sulaco and the Derelict ship.

The player in put in the role of a United States Colonial Marine with access to iconic weapons such as the flamethrower, pulse rifle, smartgun, pistol, RPGs, and robotic sentry turrets, welding torches and motion trackers.

Gameplay types have been described as "Gauntlet Runs", where players must fight enemies as they travel from point A to point B (gaining experience points to customize appearance and get upgrades/skills), and "Last Stand" moments, where players must defend a specific area by welding doors and/or setting up automated sentry turrets.

It also features a campaign with dynamic drop-in/ drop-out cooperative multi-player for up to 4 players online or 2 players locally via split screen. There has been gameplay that does show players fighting as aliens against marines.

It also has DLC. Some were just new multiplayer maps or weaponry, but Stasis Interrupted explains how Hicks survived Aliens and what happened on the Sulaco. You even get to see Fury 161 and Ripley briefly.

The primary enemies of the game are the Xenomorphs from the first two films, which include the Facehugger, Chestburster, the "Lurker" alien from Alien, the "Soldier" and the "Queen" from Aliens. The game also features 4 new xenomorph types: The Raven, Boiler's, Spitter's, and The Crusher.

The Aliens: Colonial Marines dog tag collectibles belong to: Cpl. Dwayne Hicks, Pfc. M. Moore, Pfc. S. Trubeskay, Cpl. Cynthia Dietrich, Sgt. Z. Forcher, Pfc. J. Ziglar, Pfc. Ricco Frost, Pfc. E. Greenlief, and Cpl. T. Ashley.

List of Aliens: Colonial Marines DLC

Bug Hunt

Available for download as of March 19, 2013, Bug Hunt features three new multiplayer maps called "Broadside", "Mercenary" and "Tribute" that are based on locations seen in the film Aliens, as well as a new cooperative multiplayer mode where a squad of Colonial Marine players face increasingly difficult waves of Xenomorph and Weyland-Yutani PMC enemies.

Reconnaissance

The second DLC pack, called Reconnaissance, became available for download on May 7, 2013. Featuring 3 new Team Deathmatch/Extermination maps called "Grief", "Shipwreck" and "Autopsy", which are based on locations seen in the singleplayer campaign of the game, a new Survivor map called "Off the Grid", located outside of the Derelict and the Weyland-Yutani Origin Facility. Further upgrades included new skins, fatalities and heads for each Xenomorph class.

Movie Map Pack

The third DLC pack, the Movie Map Pack, includes multiplayer maps based on locations from the Alien films. These include a new Survivor map called "Nostromo", where Marines defend themselves against Xenomorphs inside the Nostromo from Alien, a new Escape map called "Exodus" set aboard the Sulaco from Aliens, and two new Team Deathmatch and Extermination maps: "Fury 161" takes place in the Prison facility and "Processor" is set in the Hive from the Atmosphere Processor in Aliens. It became available for download on June 11, 2013.

Stasis Interrupted

Featuring a brand new single-player campaign called Stasis Interrupted, it tells the story of what happened to Hicks during the 17 week gap between the film Aliens to the beginning of the main game. The fourth and final DLC pack was released in July 23, 2013.

Other downloadable content

Several pre-order bonuses included with certain editions of the game were alter released as downloadable content for anyone to purchase.

Limited Edition Pack

Includes the bonus materials previously exclusive to the Limited Edition of the game. Includes Ripley's Flamethrower as a new weapon, multiplayer skins for Apone, Hicks, Hudson and Drake and more customization options for Marines in multiplayer.

Collector's Edition Pack

Includes the bonus materials previously exclusive to the Collector's Edition of the game. Includes two weapons — the Phased Plasma Pulse Rifle and the G2 Electroshock Grenade — as well as the US Colonial Marines Academy firing range level, where player can test their skills in shooting any of the weapons they have unlocked.

SHARP Sticks

Provides players with a new weapon, the S.H.A.R.P. Rifle boasted about by Private Hudson in Aliens.

Sawed-Off Double Barrel Shotgun

Allows players to use a Sawed-off Double Barrel Shotgun while in multiplayer.

Monster Energy Customization

Gives players Monster Energy-themed customization options including a Helmet Emblem, Chest Emblem, Left Shoulder Emblem and Right Shoulder Emblem for Marines in multiplayer.

Xbox 360 Avatar items

As a promotional item, several Xbox Live features were created to promote the game. After a brief period they were removed from availability.

Alien Pet - Queen

Allows a user's avatar to have an Alien Queen that is stalking them. It is scaled down to support pet requirements.

Facehugger

An Avatar upgrade that features two scaled down eggs and facehuggers. When triggered, the avatar will touch an egg causing both to open and the Facehuggers to emerge.

Alien Pet - Soldier

A scaled down version of the Soldier will stalk the Avatar.

Aliens™ Head T-shirt (male and female)

Promotional item for the Alien franchise. It is a Xenomorph head on a T-Shirt.

Chestburster

The Chestburster prop is a Chestburster contained in a tube that will break free after being triggered.

"Game Over, Man" T-shirt

Similar to the other promotional T-Shirt, The "Game Over, Man" T-shirt has Hudson's famous "Game over man" quote and the silhouette of an M41A Pulse Rifle.

Xeno T-shirt

The Xeno T-shirt is a T-shirt with the cover art of Aliens: Colonial Marines.

Colonial Marines Helmet

The Colonial Marines Helmet provides an Avatar with a Ballistic Helmet with goggles.

Colonial Marine Combat Uniform

The Colonial Marine Combat Uniform allows an Avatar to wear full Colonial Marine armor including the Ballistic Helmet with goggles, body armor, and combat boots.

Colonial Marines Motion Tracker

The Colonial Marines Motion Tracker gives an Avatar a prop Motion Tracker. When triggered, the Avatar moves towards the movement to find the movement was an insect.
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Aliens Armageddon

References:
Armageddon
  • Aliens Armageddon. Play Mechanix and Raw Thrills, Nov 2013. Game.

Similar to the 2010 Terminator Salvation arcade game, this is an ‘on-the-rails’ shooter arcade game that features four different chapters. You play as a Colonial Marine.

The research vessel Capella was overrun by kiande amedha, and one of its crew members activated the vessel's self-destruct system moments before being killed by a kiande amedha. The debris of the destroyed Capella rained down on Earth, spreading the kiande amedha plague and causing apocalyptic devastation. Mankind’s only hope for survival is to fight their way to a deep space cargo ship and leave the Earth behind.

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Aliens: Slot

References:
slot
  • Aliens: Slot . Net Entertainment, 2014. Game.

Aliens slot machine features the kiande amedha and featured three progressive levels along with free spins, wilds, multiplier and more!

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Alien: Isolation

"How will you survive?" Aliens: Isolation. SEGA, 2014. Game.

References:
Isolation
  • Aliens: Isolation. SEGA, 2014. Game.
  • Alien: Blackout is a sequel to this game.

Alien: Isolation is a survival horror experience set 15 years after the events of Alien.

Amanda Ripley finds herself trapped on the Space Station Sevastopol, hunted by the nightmare responsible for her mother’s disappearance. Here she must use whatever tools she can find to break through the station’s security and protect herself from threats both familiar and alien. Combining stealth, crafting, hacking and punishing violence, Amanda will have to go through hell to find the answers she’s looking for.

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Alien: Descent

References:
descent
  • Aliens: Descentt. Pure Imagination Studios and FoxNext Destinations. Apr 26 2018. VR Game.

This is an Alien-themed virtual reality (VR) 15min experience that can be experienced by a group of up to 4 players.

It’s a free-roaming experience, meaning that players get outfitted with special wireless VR headsets that do away with the need for any additional cables. This allows players to freely walk around on a stage that incorporates physical cues for better immersion.

In the experience, players get to join an elite squad of USCM tasked with investigating a distress signal sent from a mining outpost. Of course, there are also plenty of kiande amedha to be fought, which is why every player gets their own VR weapon. Movements of players are tracked with special motion sensors attached to players’ arms and legs.

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Alien: Blackout

References:
Blackout
  • Aliens: Blackout. D3 Go! / FoxNext, 2019. Mobile Game.
  • This game serves as a sequel to Alien: Isolation

This is a mobile that takes place aboard Weyland-Yutani's Mendel Station, where players play as Amanda Ripley following the events of Alien: Isolation.

The terror of Alien is brought to life in Alien: Blackout. Try to stay alive while trapped aboard the crippled Weyland-Yutani Mendel Station carrying a deadly Xenomorph as it tirelessly hunts you and the crew. Outsmart the perfect hunter by making perilous choices. Players must rely on the damaged controls of the space station or risk sacrificing crew members to avoid deadly contact, permanently altering the outcome of the game.

Survive seven fear-inducing levels by remotely guiding Amanda Ripley’s crew through increasingly challenging tasks using only the station’s emergency systems. The uncertainty and unpredictability of both the kiande amedha and her crew can impose total defeat for Amanda and the entire station.

Alien: Blackout is a unique fear-inducing horror premium mobile game experience that will test the inner nerves of both Alien and horror fans alike, where life can end in an instant.

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Aliens: Another Glorious Day in the Corps

References
gloroius
  • Aliens: Another Glorious Day in the Corps. Gale Force Nine 2019. Game.

Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game where you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley's Hope to find survivors and answers. But you're not alone. To survive, you'll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.

Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?

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Alien: The Roleplaying Game

References
rpg
  • Alien: The Roleplaying Game. Andrew E. C. Gaska, Free League Publishing, December 10, 2019

Alien: The Roleplaying Game is a 2019 tabletop role-playing game. The game details the rules and details of gameplay, and provides extensive details on the wider Alien universe in the year 2183.

The game game features two distinct play modes — Cinematic play consists of pre-made scenarios, while Campaign play is designed for longer, more complex play across multiple scenarios with the same set of characters. The starter book includes one Cinematic mode scenario, titled Hope's Last Day, with more due to be released in the coming months and years in the form of "Adventure Modules", additional sourcebooks containing details of each new scenario.

The core rulebook contains a multitude of references to previous Alien franchise stories and characters. Examples include the Church of Immaculate Incubation (as featured in Aliens: Outbreak), Lasalle Bionational (also featured in Aliens: Outbreak), planets such as O'Bannon's World (mentioned in Aliens: Border Lines, and named in reference to Alien writer Dan O'Bannon), Linna 349 (mentioned in Aliens: Colonial Marines Technical Manual), Bracken's World (as seen in the Aliens: Colonial Marines comic series) and New Galveston (LV-178) (from Alien: Out of the Shadows and Alien: Sea of Sorrows), space stations Anchorpoint Station (from Alien 3: The Unproduced Screenplay) and Arceon (from Vincent Ward's unproduced script for Alien3), the outpost Charon Base (from Aliens: Rogue), fuel depots Sphacteria (from Aliens: Dead Orbit) and Wright-Aberra (from Aliens: Defiance), and the mutagen Plagiarus praepotens (from Alien: The Cold Forge).

Another reference concerns the treatment of prisoners on space stations, who are said to be detained in cells maintained at zero gravity and permanent vacuum, the inmates suspended in pressure suits within. This same means of detention features in the 1981 film Outland, which has often been noted for its overt stylistic similarities to Alien.

"I can't lie to you about your chances, but... you have my sympathies."

Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream an no one can hear you — hold your breath and you rupture your lungs. Space isn't as empty as you'd think, either — its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives — each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid — thins strange and different and deadly.

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Alien: Chariot of the Gods

References
rpg
  • Alien: Chariot of the Gods. Andrew E. C. Gaska, Free League Publishing, December 10, 2019

Chariot of the Gods is the first "Adventure Module" for Alien: The Roleplaying Game. It is a 44-page sourcebook, written by Andrew E. C. Gaska and illustrated by Martin Grip, that details the first add-on scenario for the game's Cinematic play mode.

The module's name is likely inspired by the 1968 book Chariots of the Gods? by Erich von Däniken, which theorized that the technologies and religions of ancient civilizations may have been the result of contact with advanced extraterrestrial beings, welcomed and worshipped as gods by primitive humans. Paul W. S. Anderson specifically cited von Däniken's work as an inspiration for his film Alien vs. Predator, while it was also noted as an inspiration by the writers of Prometheus.

The presence of the M41A Pulse Rifle in the Cronus' armory is anachronistic — several sources state the weapon was first introduced in 2171, yet the Cronus was launched and disappears in 2110, 61 years before this.

The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago — a derelict carrying something bizarre, twisted, and alien. What the ship's frozen crew brought back with them was bad enough — what they themselves were turning into was a bloody nightmare. Add to that an annoying sensor ghost shadowing you in the void, and your stress level is shot.

It's all a bit much.

You don't get paid enough to deal with monsters. But hold your breath, count to three, and play your cards right with this one, and you just might walk away very rich. Oh, who am I kidding?

You're all going to die.

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Alien: Destroyer of Worlds

References
rpg
  • Alien: Destroyer of Worlds. Andrew E. C. Gaska, Free League Publishing, December 10, 2019

Destroyer of Worlds is the second Adventure Module for Alien: The Roleplaying Game.

The scenario's name is inspired by Robert Oppenheimer's quote "Now I am become Death, the destroyer of worlds.” after witnessing the first detonation of a nuclear weapon on July 16th 1945.

The Bodyburster (Ariarcus) is seemingly a reference to the Hybrid from Alien 3: The Unproduced Screenplay, sharing it's method of birth, more human-like face, infectious bite and how normal kiande amedha will seek to destroy it.

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war. Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead it turned out to be just another glorious day in the corps.

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Colonial Marines Operations Manual

References
rpg
  • Colonial Marines Operations Manual. Andrew E. C. Gaska and Paul Elliott, Free League Publishing, Mar 2, 2020

The Colonial Marines Operations Manual is a complete campaign module for the Alien: The Roleplaying Game. The lavishly illustrated hardback book of 352 pages will provide all the tools you need to run a full open-world campaign as the iconic Colonial Marines.

Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.

Welcome to war on the razor edge of space, marine—where nukes are yesterday’s news, pulse rounds are cheap and a human life is only worth its weight in stock options. It’s a living hell—but none of that’s as bad as the flashes of gnashing metal teeth that terrorize you every time you try to close your eyes—like some monster just split your head open and crawled inside your dreams.

Sometimes you’ve gotta wonder what the hell it’s all for.

But no one pays you to ask why, only to follow orders. You’re just a grunt—no offense. So lock and load your pulse rifle, marine—you’ve got a job to do. Protect and serve the citizens and colonies of the Outer Rim colonies—no matter what the cost.

Aliens: Fireteam Elite

References
fireteam elite
  • Aliens: Fireteam Elite. Cold Iron. August 24, 2021. Game.

Set in the iconic Alien universe, Aliens: Fireteam Elite is a three-player co-operative third-person survival shooter that drops your fireteam of hardened marines into a desperate fight to contain the evolving Xenomorph threat.

In the year 2202, Face off against waves of terrifying kiande amedha and Weyland-Yutani Synthetic foes alongside two players or AI teammates, as you and your fireteam desperately fight your way through four unique campaigns that introduce new storylines to the Alien universe. Create and customize your own Colonial Marine, choosing from an extensive variety of classes, weapons, gear and perks, battling overwhelming odds in this heart-pounding survival shooter experience.

cold iron

THE ULTIMATE HUNT: Play a pivotal role in the epic events that occur 23 years after the original Alien trilogy as a Colonial Marine stationed aboard the USS Endeavor, battling terrifying Xenomorph threats. Stunning visuals, iconic enemies, realistic environments, powerful weapons, futuristic equipment, and an eerie soundscape fill out new storylines in a series of replayable campaigns that evoke and expand upon the blockbuster films.

SURVIVE THE HIVE: Face overwhelming odds against over 20 enemy types, including 11 different Xenomorphs along the evolutionary scale from Facehuggers to Praetorians, each designed with their own intelligence to ambush, outsmart and eviscerate vulnerable marines. Utilize cover and master team strategy to survive extraterrestrial threats as they overrun your fireteam from every angle, swarm through doors and vents, scramble across walls and ceilings, and strike from darkness with uncanny ferocity.

CUSTOMIZE YOUR FIRETEAM: Choose from five unique classes - Gunner, Demolisher, Technician, Doc and Recon - each with their own special abilities and character perks. Utilize an extensive arsenal of 30+ weapons and 70+ mods/attachments in your effort to eradicate the Alien threat. An innovative Perk Board modifies and improves your abilities, while a unique Challenge Card system alters the approach to each Campaign mission, offering a new experience with every playthrough.

Alien: Infiltrator is a novel writted by Weston Ochse which acts as a prequel to the game.

A second prequel in the form of an eight-issue comic series titled Aliens: Colonial Marines - Rising Threat was also announced, and was set to be released in September 2019. The story was to follow on from an earlier comic, Aliens: Rescue, and would have starred Olivia Shipp, a character from the novel Alien: Echo. The series was cancelled just under three weeks from the release of the first issue due to allegations of sexual misconduct against lead writer Brian Wood.

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Alien: Heart Of Darkness

References
rpg
  • Alien: Heart Of Darkness. Andrew E.C. Gaska, Free League Publishing, Jan 2022

Andrew E.C. Gaska is back as the writer of this scenario which works as a standalone adventure for you and your friends. It also serves as a conclusion to the Draconis Strain Saga that was charted through Chariot Of The Gods and Destroyer Of Worlds.

Inside you'll find...

The company found a new lifeform, and they want you to study it. Their offer’s uncharacteristically generous—you catalogue this organism, determine how they can use it, and bring it back so they can slap their patent on it. Fairly routine stuff. In exchange, they'll hook you up with a cushy corporate department head position, secure you a book deal, and make sure the institute of your choice gives you tenure. Did I mention the money? There’s a lot of it. Simple survey, sample, and analysis job. Seemed too good to be true. Publisher Summary
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